Earlier this morning – and somewhat earlier than expected – Apple launched its App Store for the Mac. After using it for a while now, it’s clear that this will be a major shift in how Mac users buy and upgrade their apps. There are, however, also some issues with this new app-buying paradigm for the desktop that Apple still needs to solve. Most importantly, developers can’t offer trials for paid apps, a problem that is highlighted by the absence of a return policy.
The store currently features just over 1,000 apps, organized in the usual categories like Education, Games, Graphics & Design, Lifestyle, Productivity and Utilities. Apple also used this opportunity to release unbundled versions of its iLife ’11 and iWork ’09 apps.