I was browsing Apple’s App Store yesterday, looking for some interesting new games to play during a very long flight I have coming up later this week. One of the apps that stood out as I was browsing the role-playing games section was GAMEVIL’s Destinia (iTunes link). It’s the #1 role-playing game in the U.S. store, has almost 5,000 reviews and a 5-star rating. There are not too many 5-star games out there for $0.99, so I took the plunge. Sadly, the game is a major disappointment. The graphics aren’t optimized for the iPhone 4’s display, the controls are bad, the music repetitive and it’s just plain boring as a game. So how did it get a 5-star rating?
Google+ offers a pretty nice mobile web experience, but it’s relatively slow and limited when compared to the full web client on the desktop. While Android users have had access to a native Google+ app since launch – including access to Google’s Huddle group messaging feature – iPhone users had to wait for Apple to approve the app. That approval has finally come and the native iPhone app is now available in the App Store.
One thing that as always bothered me about Apple’s app stores is the fact that all sales are final. While Apple has sometimes made exceptions – as in the case of its own Final Cut X – you can’t test an app for a few hours and then return it if it doesn’t live up to your expectations. Now, however, it looks like Apple could be slowly changing this policy. As MacRumors notes, the company’s Taiwanese Mac App Store, App Store, and iBookstore now allow for returns within a seven-day window after a user has purchased an app or book.
The first beta version of iOS 5 has only been out for about a week, but it's already clear that no other pre-release version of iOS has ever seen a wider release than this one. It's hard to pinpoint why this is the case, but there are clearly enough users who either paid $99 per year to become part of Apple's developer program or who paid a rogue activation service a few dollars to get access to the beta that way. As iOS developer Malcom Barclay notes, this wide release has some interesting consequences for developers: some users are now leaving negative iTunes reviews for apps that don't work on iOS 5 yet.
Trover, which quietly launched earlier this month, takes some of Color’s most basic ideas and puts them into an easy to use free iOS app (iTunes link). The app is based around the idea that you want to share photos of cool places around you with the rest of the world. There is also a location-based social networking aspect to the app, but you could easily ignore this aspect of the service without losing it’s basic functionality.
Twitter itself may not be a big fan of new Twitter clients, but that didn't stop the developers at Tapbots to launch a new iPhone client tonight. It's a good thing they weren't dissuaded by Twitter's anti-developer stance because Tapbots' Tweetbot (iTunes link) is easily the best mobile Twitter client out there today. It's even better than Twitter's own iPhone app and more than worth the $1.99 Tapbots charges for it.
Echoecho is one of the most useful location-based apps on the market today. When you hear the word “location-based app,” chances are you are thinking about services like Foursquare and Gowalla. While these can be fun, their utility is rather limited (unless you really feel the need to collect virtual badges). Echoecho, on the other hand, was built from the ground up to solve a simple problem: finding where your friends are. The service lets you ask your friends where they are and then decide on a place to meet up if you feel like doing so.
The Daily, News Coprp.'s much hyped and buggy iPad-only newspaper just got a much-needed update. Even though the launch of The Daily was delayed by months, the first version of the app quickly turned out to be extremely buggy (I couldn't even start it for the last few days) and quite a disaster when it came to usability. Today's update does little to fix any of the usability problems, but at least the app loads again.
News Corp. today launched The Daily, the first new national newspaper in the U.S. that is specifically designed for the iPad. At the launch even in New York today, News Corp. founder Rupert Murdoch argued that The Daily will give his company the ability to innovate in the tablet age and introduce readers to a "fresh and robust new voice." For the first two weeks, the Daily will be available for free, courtesy of Verizon. After that, a subscription will cost $0.99 per week or $40 per year (there is no monthly subscription option). You can now download the app from Apple's App Store.
Given that, according to Apple, there are already over 9,000 news apps out there and news apps have been downloaded over 2 million times, can the Daily really make a splash in this market? To find out, we took a closer look at the app.
I'm a jaded tech blogger, but Microsoft's HoloLens project is without doubt the most exciting project to come out of Redmond in years. After years of talk about augmented reality, this may be the first project that actually lives up to the hype.